FANDOM


By default, capitals tax all towns on their continent 10% of their upkeep.

Continent Capital Policies

  • Capital Surveillance
    • Benevolent: Every town on the continents radars now alert the town to the name of the player entering their territory.
    • Neutral: You and your alliance's radars now alert you to the name of the player entering your territory.
    • Oppressive: All radars not owned by you alliance no longer work on the continent.
  • Tax Manipulation
    • Benevolent: Every town on the alliance's continent pays 20% less upkeep and are not taxed.
    • Neutral: Your alliance pays 30% less upkeep.
    • Oppressive: Every town on the continent that is not in the alliance pays 30% taxes to the capital.
  • Air Space Control
    • Benevolent: Every town can fly in all territories on the continent.
    • Neutral: Your alliance can fly in all territories on the continent.
    • Oppressive: Nobody outside the alliance can fly on the continent.
  • Resources
    • Benevolent: All blocks on the continent have a 50% chance to drop double the items for all towns on the continent.
    • Neutral: All blocks on the continent have a 50% chance to drop double the items for your alliance.
    • Oppressive: All blocks on the continent have a 50% chance to not drop items to those outside the alliance. (does not work in towns)
  • Industry Quotas
    • Benevolent: All industries on the continent have a 50% chance to roll double output.
    • Neutral: All industries in your alliance have a 50% chance to roll double output.
    • Oppressive: All industries on the continent that are not in your alliance produce 50% less.
  • Embargo
    • Oppressive: Choose a resource from your continent to embargo. Only your alliance can gather that resource.
  • Airship
    • Neutral: All towns in your alliance can construct an airship, which provides anyone you allow quick travel to the town from Spawn.
  • Hell on Loka
    • Neutral: Nether mobs now spawn on your continent.
  • Swift Sailing
    • Neutral: Fast travel boats will now allow your alliance members to instantly travel without having to wait.
  • Anti Invis
    • Neutral: Only members of your alliance can be invisible inside your territory. (does not work in battle zones)

World Capital Policies

  • Tax Override
    • Oppressive: All capital taxes go to the world capital. Continent capitals receive none.
  • Home networking
    • Neutral: All Generators owned by the alliance can be used as a portal back to spawn by anyone in the alliance.
  • Global Embargo
    • Oppressive: Choose a resource to embargo. Only your alliance can gather that resource.
  • Territory Manipulation
    • Neutral: Your alliance can hold 10 extra territories at no additional cost.
  • Crop
    • Neutral: Choose a crop, you can now grow that in your town.
    • Oppressive: Crops don't grow on a continent of your choosing (this can be toggled on and off during the month)
  • Fish, Glorious Fish!
    • Benevolent: Everyone has double the chance of catching a large fish or greater.
  • Dock Protection
    • Benevolent: Dock protection is extended to the entire dock territory on the continents.